Unsets the annotation for each element in the given SBML file.
#include <stdio.h>
int
main (int argc, char* argv[])
{
unsigned int i,j,errors;
const char* filename = argv[1];
if (argc != 3)
{
printf("\nUsage: unsetAnnotation <input-filename> <output-filename>\n");
return 1;
}
filename = argv[1];
if(errors > 0)
{
return errors;
}
{
{
}
{
}
{
}
{
{
}
}
}
{
}
{
}
{
}
{
}
{
}
{
}
{
}
{
{
}
}
{
}
{
}
return errors;
}